
Origins is now in maintenance as we deploy a major off-season patch!
Due to the scale of this patch, please review the notes below carefully.
This is the first of 2 patches that we’re deploying this offseason. The second patch will come with a variety of card and rune/charm balancing changes.
✨What’s New
- Base HP of NFT Axies increased from 320 → 400
- Return mechanic renamed to Keep. Cards are kept in Hand until the next turn instead of being put on top of the Draw Pile.
- New game mechanic: "Energy Burst"
- Blood Moon mechanic reworked
- Class Potential Points now scale linearly with Class Purity
- Neutral charms can be equipped with mixed Potential Points
You can find an overview and detailed explanation of these new mechanics and changes here.
⚖️ Balancing
- Secrets can no longer be dispelled. Only removed by effects such as [Arco]'s
🐛 Bug Fixes
- Game no longer hangs when a player with too many Axies loads up the game.
- In-game mail no longer loads mail from a previously logged in account.
- Game correctly displays a popup when claiming first time rank up rewards.
👀 UI/UX
- New VFX and Animation when crafting
- Multiple UI Elements of the game are now Animated
🏦 Economy
- Minting fee of Runes and Charms will vary depending on Rarity
⏳ Quality of Life
- Added a Reject All option for the in-game Friends List to improve management.



