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Axie Infinity June Town Hall Recap
NewsAxie Infinity

Axie Infinity June Town Hall Recap

Insights, leeks and moar!

TH
The LunacianUpdated

Key Points:

  • Last week, we gathered for our second founder’s Town Hall of the year. Our co-founders Jihoz and Trung sat down to chat about some exciting updates and even shared a few leeks. Thank you Ryan for hosting the event. This article will dive into the highlights of that Townhall.
  • Origins: We reviewed Season 8, revealed some plans for Season 9, and leaked Metamorph, new mechanic coming soon.
  • Classic: We shared our thoughts behind the graphics overhaul and the success of Guilds—Guild Wars LAN is coming! We also leaked upcoming mini-tournaments and Artifacts.
  • Homeland: We’ve announced an event coming to celebrate Moonfall, NFT axies replacing adventurers, and Avatar Mode.
  • Axie Core: We shared the plans for a Premium Bounty Board and celebrated the passing of our first Axie Governance vote!

Last week, our community gathered in the Axie Discord for our second Founder’s Town Hall of the year. Lunacians were thrilled to learn about our plans for Metamorph, which will allow players to morph collectible axie parts — and even change their cards! Jihoz and Trung also shared updates about Origins, Classic, Homeland, and Axie Core. Let's dive into the key highlights and upcoming features discussed during the town hall.

Origins

Season 8 Review

Big Idea

Season 8 introduced 20 new runes, 10 new charms, and new crafting system mechanics.

Our Insights

Season 8 has been well-received so far and we’ve seen positive results.

  • Meta Diversity: We’ve received positive feedback specially on diverse metas across eras.
  • DAU Increase: We’ve seen a 80% rise in Daily Active Users, a multi-year high.
  • Scraps System: The new system addressed RNG pain points in crafting.
  • Elite 8 Tournament: We had the highest viewership with 540 peak on Twitch, 800 total viewers.

Season 9 Gauntlet Mode

Big Idea

Season 9 will feature SLP for Gauntlet Mode.

Our Insights

  • Gauntlet Mode: We will be introducing SLP requirements and rewards to Gauntlet Mode, building on the success of the Cursed Coliseum in Classic.

Origins PVE

Big Idea

PVE mode is coming to Origins. ETA is S9 Offseason!

Our Insights

  • Roguelike Mode: We’re developing on an experimental PvE mode inspired by Slay the Spire, featuring new enemies and mechanics for increased replayability.

Metamorph

Big Idea

We will be introducing the ability to morph parts on collectible axies for better gameplay integration. The number of parts that could be morphed will depend on that collectible axie’s tier.

Our Insights

  • Our motivation is to allow collectors to use their collectible axies more effectively.
  • Player would be able to morph into any other part. The total potential points of the Axie will change according to the morphed parts.
  • This feature is only for Origins and account bound. If an Axie is transferred to another account then the morphed parts will reset.
  • We will be utilizing token inputs for metamorph to help further balance the economy.
  • ETA is S9 Offseason.

Classic

Graphics Overhaul

Big Idea

Classic received a graphics overhaul and enhanced guild features.

Our Insights

  • The aim was to refresh the look and feel of the game while maintaining its legacy appeal.
  • DAU Increase: 223% rise in Daily Active Users since the Bounty Board release.

Guild Wars and Competitive Season 4

The first Guild LAN event is scheduled for June 23rd in Quezon City, Philippines, with a 5,000 AXS prize pool.

Big Idea

A mini-tournament system will be introduced to the game in Competitive Season 4.

Our Insights

  • Mini-tournaments will be held daily!
  • This caters to different player archetypes (newbies, intermediate, and master) and enhances the competitive scene.

Artifacts

Big Idea

New consumable and rechargeable items called Artifacts will be introduced.

Our Insights

  • Gameplay Impact: This adds strategic depth with the ability to change an Axie's class temporarily. Players will have to choose the optimal moment to use their Artifacts.
  • Economic Element: Artifacts are consumable items with recharging mechanics to implement in-game economy around it.

Homeland

Moonfall Revamp Event

Big Idea

A special event is set up to celebrate the release of the new Moonfall mechanic.

Our Insights

  • Event Details: Double ticket drop rate, increased free daily re-rolls, and double gold earnings from June 12th to 26th.
  • Community Feedback: The Moonfall revamp is an example of a positive iteration alongside community adjustments.

Axie NFTs Replacing NPCs

Big Idea

Replacing NPC adventurers with Axie NFTs in Homeland.

Our Insights

  • We're still on track with replacing the NPCs with Axie NFTs. If everything goes well then this should be done towards end of July.
  • A live-ops event will be held in June to give farewell to NPCs.

Avatar Mode

Big Idea

Introducing Avatar Mode for social interaction within Homeland.

Our Insights

  • If everything goes according to plan, Avatar mode is releasing on the end of June.

Axie Core

Bounty Board Evolution

We’ve received positive feedback and results from the Bounty Board so far. We’ve seen significant increases in DAU and ecosystem revenue since the Bounty Board deployment.

  • Origins' DAU is up 80%
  • Classic DAU is up around 233%
  • Ecosystem revenue has increased by 30%

Big Idea

Introducing Premier Bounty Board: enhancing the Bounty Board concept to incentivize valuable activities within the ecosystem.

Our Insights

  • We’re introducing a higher value bounty board with a separate reward pool and randomized quests.
  • It can be unlocked by either paying fortune slips or through a high percentage completion of the standard Bounty Board.
  • Tasks can involve playing other games and also Homeland integration with the Bounty Board.

Big Idea

We'll introduce badges and tiers based on how many quests you're completing.

Our Insights

  • There's pleasure in completion and having good habits, we want something that allows players to show that off.
  • Detailed analytics is also coming to the bounty board! It allows you to see your percentile placement, completion chart, and variety of stats like highest streak, lifetime points, etc.

Luna’s Landing Plot Mint

There will be a mint for Luna’s Landing plots soon. Luna’s Landing is an area located in the center of the map. Five years ago, we had our crate sale for land plots. Aside from getting land, there was also a chance to get items from these crates. Buyers who collected all the items within 2 weeks of the sales event could receive a Luna’s Landing plot. There are only a select few who accomplished this and became holders of the rarest land plot. Check them out:

  • SeedPhrase
  • BinaryAssets
  • Freak
  • Davicio
  • Jdor
  • Peter Pan
  • Coco
  • Owl

Our Insights

  • Holders of Luna’s Landing will have their own badge and corresponding Axie Score in App.Axie.

Axie Governance

Big Idea

Celebrating the development of the Axie score leading to the first successful vote in Axie history.

Our Insights

  • Congratulations to everyone who voted! This is a symbolic moment for community-driven governance.
  • We’ve seen the power of collaboration between the Town Builders, councils, and community during the launch of Axie Score and Governance.

Final Thoughts

This Town Hall was a blast — there's a lot to get excited about for Axie Infinity. We're stoked to do more of this, connect with our digital nation, and gather feedback to make our games better. If you’d like to hear more of the in-depth discussion and Q&A from the audience, check out our Town Hall video on YouTube. Catch you at the next one!

🌟 Join Axie Discord

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🌊 Support

🗞️ Axie Media Kit

TH

The Lunacian

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